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|Space Hulk: Tactics gets a release date and a Gameplay Trailer|
Added: 20.08.2018 15:25 | 0 views | 0 comments
Space Hulk: Tactics is a faithful adaptation of the board game Space Hulk, set in the Warhammer 40,000 universe, bringing unique twists to the cult classic formula.
|Space Hulk: Tactics - Gamescom 2018: Choose Your Side Trailer|
Added: 20.08.2018 14:21 | 1 views | 0 comments
The adaptation of the board game Space Hulk, set in the Warhammer 40,000 universe, will be available on October 9th for Xbox One, PS4, and PC.
|Space Hulk: Tactics looks like a promising clash of Space Marine and XCOM|
Added: 20.08.2018 11:35 | 1 views | 0 comments
Yes, another Warhammer 40,000 video game - I know! But this one looks like it could be pretty good.
Space Hulk: Tactics is the famous sci-fi board game meets XCOM, essentially. You control a squad of Space Marine Terminators who explore space hulks - "the floating amalgamations of smashed-together starships" - and tear apart Genestealers.
The turn-based strategy game has a card system, two campaigns, competitive multiplayer, four customisable Space Marine chapters and four Genestealer Hive Fleets to play around with. There's a mission editor inspired by the clip-together nature of building scenarios in the board game, too.
|Total War: Warhammer 2 is coming to Mac this Autumn|
Added: 17.08.2018 22:29 | 0 views | 0 comments
It's official, Total War: Warhammer 2 for Mac is coming sooner rather than later. In fact, according to Feral Interactive, the game is scheduled for this Autumn: Wait! One more thing before you head off for the weekend - we can now confirm Total War: WARHAMMER II will be coming to macOS and Linux in ...]
|Warhammer: Vermintide 2 – Shadows Over Bogenhafen Arrives August 28th|
Added: 16.08.2018 16:17 | 0 views | 0 comments
A new teaser has been released with more details promised at Gamescom 2018.
|Total War: Three Kingdoms has a day and night cycle|
Added: 16.08.2018 15:03 | 0 views | 0 comments
In a first for the Total War series of strategy games, Three Kingdoms will have a day and night cycle. The sun will move across the sky during your turn - you'll notice the effect especially if you like taking a while - and should you attack someone on the campaign map, the time of day will determine whether or not you get a night-time or daytime battle. In previous games, you would decide this by clicking a button to delay your attack, essentially re-rolling the weather conditions and time of day.
Game director Janos Gaspar also tells us that, while the day/night cycle will occur ambiently, it will also "match" your own choices. Certain battles in Total War: Warhammer - notably the quest battles - were scripted to occur on certain maps and in certain conditions. It sounds like the time of day will adjust to similar predefined events in Total War: Three Kingdoms.
Other than determining the battle map, though, it doesn't sound like the day/night cycle has a huge impact on gameplay. Rather, it's all about atmosphere.
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